The studio
We're PAW GAMING.
A modern creative game studio focused on producing visually distinctive slot experiences — the kind players recognise before they read the name.

Our story
PAW GAMING started as a small group of artists and designers who kept ending up on the same projects — and kept wishing the whole game could be made by one team instead of five vendors.
So we built that team. Today the pack covers design, art, animation, maths and development, working with operators and studios who want a game that actually looks like something.
The pack.
Alex Rune
Founder / Creative Director
Has opinions about easing curves.
Mira Kalo
Art Director
Draws goblins faster than she talks.
Tomas Vey
Lead Animator
Will add two more frames. Always.
Sana Ilves
Game Designer
Prototypes on napkins first.
Deniz Aro
Developer
Once shipped a build from a train.
Petra Lind
Math Specialist
Simulated a billion spins for fun.
How we work
Remote-first
No office politics, no commute, no time zone excuses.
International
The pack spans several countries and one shared standard.
Lean teams
Small squads per game, so decisions take minutes not weeks.
Our philosophy
Make it memorable.
Make it fun.
Make it polished.