PAW.GAMING

The studio

We're PAW GAMING.

A modern creative game studio focused on producing visually distinctive slot experiences — the kind players recognise before they read the name.

Concept sketches and animation timelines at the PAW GAMING studio

Our story

PAW GAMING started as a small group of artists and designers who kept ending up on the same projects — and kept wishing the whole game could be made by one team instead of five vendors.

So we built that team. Today the pack covers design, art, animation, maths and development, working with operators and studios who want a game that actually looks like something.

The pack.

AR

Alex Rune

Founder / Creative Director

Has opinions about easing curves.

MK

Mira Kalo

Art Director

Draws goblins faster than she talks.

TV

Tomas Vey

Lead Animator

Will add two more frames. Always.

SI

Sana Ilves

Game Designer

Prototypes on napkins first.

DA

Deniz Aro

Developer

Once shipped a build from a train.

PL

Petra Lind

Math Specialist

Simulated a billion spins for fun.

How we work

Remote-first

No office politics, no commute, no time zone excuses.

International

The pack spans several countries and one shared standard.

Lean teams

Small squads per game, so decisions take minutes not weeks.

Our philosophy

Make it memorable.

Make it fun.

Make it polished.

Think you belong here?

Join the Pack →