
Monster Lab
A high-volatility experiment where every feature is brewed in a lab full of loud, lovable monsters. We built the world, the cast and the maths from a single sentence brief.
48
Symbols animated
12,000x
Max win
14 weeks
Production time
Services
- Art Direction
- 2D Animation
- Game Design
- Development
Client
Confidential operator
Year
2025

Character artwork
Five hero monsters, each with a distinct silhouette so players read them instantly at reel size. Every pose was designed to survive being scaled down to a 96px symbol.
Symbols & visual development
A full symbol set built on one shape language: rounded glassware, thick outlines and a toxic-glow palette that keeps low-pay symbols readable next to premium ones.
Animation examples
Spine rigs for idle, win, anticipation and feature-trigger states. The anticipation loop alone went through nine iterations before it felt right.
Behind the scenes
Maths, art and front-end development ran in the same sprint cadence, so balancing changes never orphaned finished animation work.

